One of the biggest problems facing the gaming industry today is greed. Greed, as it were, comes in many forms. From overpricing to multi-layered monetization efforts, and microtransactions gamers' money is taken without a second thought. This alongside live service game oversaturation only serves to thin out the earnings of those who aim to exploit the paying player.
It is an unsustainable business model that will not only bleed dry the well of potential income for developers and publishers, but will also kill off gaming as we know it. The more gamers are abused through heavy handed greed the less gamers are going to be able to pick up the tab, and make game development a viable option for making money.